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Want a Witch that specializes in ice and mana regen? How about the one which forfeits armor bonuses so as to bolster the relevant skills of her summoned creatures and specifically is targeted on pets to complete her dirty work? How about an aquarium mage that only use spells that augment weapons and passive abilities which increase elemental damage dealt as POE Currency time passes?

So you have a very vibrant community that has a lot of competition, state-of-the-art graphics, plenty of character build options and also a very challenging PvE component… So, is Path of Exile the ideal 10 ARPG we’ve always wanted?

Now granted, this really is nothing new, but in the era where mainstreaming and simplicity have trumped depth and complexity, this refusal to relent for the casual crowd is really a refreshing get back to form for any once celebrated sub-genre. This extreme build technique is so flexible and enticing that me as well as the  Path of Exile Currency friend I spent 80+ hours playing the experience with changed the builds of the two level 50-ish characters at least a couple of times to match the ever changing needs in the enemies.

 

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