POE is considered to get geared towards a far more hardcore-gamer audience - by using it's famously intimidating passive skill tree, highly customizable and optimizable skills and skills - and most significantly for POE Currency this post, a really rich player-based economy.
A good indication on the size and dedication from the POE audience could be the wealth of independently developed tools and calculators for the sport (also is a proof on the complexity on the game - as some these tools are practically important for efficient gameplay).
My evaluations with POE started about 36 months ago. A friend recommended, plus it's liberal to Buy POE Orbs play, so I thought "why not?". It took me almost each week to complete the sport on normal difficulty (to compare and contrast, you will need me ~6-8 hours today), while fighting over the many complexities with the character progression and skill mechanics - and generating a million mistakes as you go along.